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- 19:19, 11 May 2026 X3Nekox3 talk contribs created page Gameplay Mechanics (Created page with "== Character Stats and Ball Behavior == Fantasy Tennis does not use raw STR/STA/DEX/WIL directly as ball speed or curve values. The client first converts each stat into a smaller gameplay value using character-specific constants from files like: ''Script\PubETC\Ini3\Ini3_Player*Hit'' ''Script\PubETC\Ini3\Ini3_Player*Hit_R'' '''For example, PlayerA/Niki uses:''' ''STR -> Power: clamp(STR * 0.032, 0.0, 2.4)'' ''DEX -> Speed/Reach: clamp(DEX * 0.042, 0.0,...")