Enchantment
Overview
Enchantments allow you to improve equipment by adding attribute bonuses or elemental effects.
There are two main types of enchantments:
- Attribute Enchantments – add one of the four main Attributes to equipment: STR, STA, DEX or WIL.
- Element Enchantments – add elemental attack or elemental defense effects to equipment.
Both enchantment types use materials such as Tablets, Elemental Stones and Jewels.
For detailed information about stats, attributes and secondary stats, see the Stats page.

Enchantment Types
| Type | Main material | Purpose | Main use |
|---|---|---|---|
| Attribute Enchantment | Tablet | Adds STR, STA, DEX or WIL to equipment | General character improvement |
| Element Attack Enchantment | Elemental Stone | Increases the damage of specific Battle items or skills | Battle Mode damage setups |
| Element Defense Enchantment | Elemental Stone | Reduces damage from elemental racket attacks | Defense against racket-based elemental attacks |
Enchantment Materials
Enchantments require different materials depending on the enchantment type.
Tablets
Tablets are used for Attribute Enchantments.
They add one of the four main attributes to equipment:
For detailed information about these attributes, see the Stats page.
Elemental Stones
Elemental Stones are used for Element Enchantments.
They can add elemental attack or elemental defense effects to equipment.
There are four elements:
- Fire
- Wind
- Earth
- Water
Elemental Stones can be obtained from Gacha in Atlantis, Dance Time and Machine City.
Jewels
Jewels are used as enchantment materials and can affect the success rate of an enchantment attempt.
There are six different types of Jewels. They can be obtained from Gacha, but the available Jewel depends on the map.

| Jewel | Rarity | Found in | Notes |
|---|---|---|---|
| Jasper | Common | Arena, Atlantis, Machine City, Dance Time | Basic Jewel for enchantments |
| Moonstone | Common | Arena, Atlantis, Machine City, Dance Time | Basic Jewel for enchantments |
| Onyx | Common | Arena, Atlantis, Machine City, Dance Time | Basic Jewel for enchantments |
| Spinel | Rare | Atlantis, Machine City, Dance Time | Useful for lower enchantment levels |
| Peridot | Rare | Atlantis, Machine City, Dance Time | Useful for mid-level and high-level enchantments |
| Iolite | Very Rare | Machine City, Arena | Recommended for the hardest enchantment levels |
Basic Enchantment Process
The basic enchantment process is similar for Attribute Enchantments and Element Enchantments.
- Check whether your item can be enchanted.
- Make sure you have the required enchantment material.
- Right-click the item you want to enchant.
- Select Enchant.
- Choose the enchantment type and material.
- Select the Jewel you want to use.
- Check the displayed success rate.
- Press Start to attempt the enchantment.
Note: Always check the success rate before starting the enchantment. Higher enchantment levels usually have a lower success rate.

Attribute Enchantments
Attribute Enchantments are used to add attribute points to equipment.
They can add one of the four main attributes:
For a detailed explanation of these attributes and how they affect gameplay, see the Stats page.
Required Items
To perform an Attribute Enchantment, you need:
- Tablet
- Jewel
Basic Jewels such as Onyx, Jasper and Moonstone can be used for this type of enchantment.
Checking Your Gear
Before starting an Attribute Enchantment, check the item description.
Look for the following information:
- Enchantment eligibility – shows whether the item can be enchanted.
- Available attribute points – shows how many points can be added to STR, STA, DEX or WIL.
- Potential limit – shows the maximum amount of improvement the item can receive.

Starting an Attribute Enchantment
- Right-click the item you want to enchant.
- Select Enchant.
- Choose the attribute you want to improve.
- Select the Tablet.
- Select the Jewel you want to use.
- Check the success rate.
- Press Start.

Element Enchantments
Element Enchantments are used to add elemental attack or elemental defense effects to equipment.
Element enchantments can be upgraded from +0 to +9.
The higher the enchantment level, the lower the success rate becomes. Reaching +7 to +9 is much harder and usually requires stronger Jewels.

Attack and Defense Elements
Element Enchantments can be used in two different ways:
- Attack elements increase the damage of specific Battle items or skills.
- Defense elements reduce damage from elemental racket attacks.
Important: Elemental defense does not protect against item-based attacks such as Fireball, Meteor, Small Meteor, Blizzard, Souls, Magic Circle or Crab Trap. It only works against elemental racket attacks.
Elemental Attack Effects
Attack elements increase the damage of specific Battle items or skills.
| Element | Affected Battle items / skills | Effect |
|---|---|---|
| Fire | Fireball, Meteor, Small Meteor | Increases damage dealt by these attacks |
| Wind | Souls, Magic Circle | Increases damage dealt by these attacks |
| Earth | Crab Trap | Increases damage dealt by this attack |
| Water | Blizzard | Increases damage dealt by this attack |
Elemental Defense Effects
Defense elements are used against elemental racket attacks.
They do not reduce damage from item-based attacks.
| Defense type | Works against | Does not work against |
|---|---|---|
| Fire Defense | Fire elemental racket attacks | Fireball, Meteor, Small Meteor |
| Wind Defense | Wind elemental racket attacks | Souls, Magic Circle |
| Earth Defense | Earth elemental racket attacks | Crab Trap |
| Water Defense | Water elemental racket attacks | Blizzard |
Elemental Reactions
Elemental reactions determine whether an elemental attack or elemental defense is strong, weak or neutral against another element.
| Element | Type | vs Fire | vs Earth | vs Water | vs Wind |
|---|---|---|---|---|---|
| Fire | Attack | - | Weak | Weak | Strong |
| Defense | - | Strong | Weak | Weak | |
| Wind | Attack | Strong | Weak | Weak | - |
| Defense | Weak | Strong | Strong | - | |
| Earth | Attack | Weak | - | Strong | Weak |
| Defense | Strong | - | Strong | Strong | |
| Water | Attack | Strong | Weak | - | Weak |
| Defense | Strong | Weak | - | Strong |
Attack describes how strong an elemental attack is when compared against another element.
Defense describes how well an elemental defense works against an elemental racket attack.
How to Read the Reaction Table
The reaction table helps compare your attack element with the opponent's defense element.
An elemental attack is not equally effective against every defense element. Some combinations are stronger, while others are weaker.
For example, if you use a Wind Attack or Fire Attack and the opponent has Earth Defense, the result may be less effective than using a better element combination according to the reaction table.
This means choosing an element is not only about increasing the damage of a specific Battle item or skill. It also depends on the opponent's defense element.
Tip: If your damage feels low even with a high enchantment level, the opponent's defense element may be reducing the effectiveness of your attack element.
Important: Elemental reactions are separate from item-specific attack scaling. For example, a Fire attack enchantment increases Fireball, Meteor and Small Meteor damage, but elemental defense only works against elemental racket attacks.
Required Items
To perform an Element Enchantment, you need:
- Elemental Stone
- Jewel
Checking Your Gear
Before starting an Element Enchantment, check whether the item supports the selected element.
Not every item can receive every type of element enchantment.


Starting an Element Enchantment
- Right-click the item you want to enchant.
- Select Enchant.
- Choose the Elemental Stone you want to use.
- Select the Jewel you want to use.
- Check the success rate.
- Press Start.


Recommended Jewel Usage
Jewels affect the success rate of an enchantment attempt. Stronger Jewels give better chances, but they are also harder to obtain.
There is no single fixed rule for which Jewel must be used at each level. The best choice depends on how many Jewels you have and how many resources you are willing to risk.
| Enchantment level | Recommended approach | Notes |
|---|---|---|
| +1 to +4 | Use low-level or common Jewels first | Failed attempts do not reset the enchantment level before +5, so it is usually worth trying cheaper Jewels first. |
| +5 | Spinel is still a good option | The enchantment can start failing at this stage. If the attempt fails, the item can drop back to +4. |
| +6 to +7 | Peridot is recommended, but cheaper Jewels can still be used if you have many of them | Peridot gives a better chance, but players with many lower Jewels may try to save rarer materials. |
| +8 to +9 | Iolite is the safest option, but Peridot can still succeed | Iolite gives the best chance for the hardest levels. However, it is still possible to reach +9 with Peridot if you are lucky. |
Resource-saving strategy:
- Try to reach the early levels with cheaper Jewels first.
- If you have many low-level Jewels, use them for as long as the risk feels acceptable.
- Spinel can be used up to around +5, because failure only starts becoming risky from this point.
- From +5 onward, failed attempts may reduce the enchantment level.
- Peridot can still succeed even at high levels, including attempts toward +9.
- Iolite should usually be saved for the hardest levels or for items where you do not want to risk many failed attempts.
Important: Up to +4, failed attempts do not reset the enchantment level. Starting around +5, failure can reduce the enchantment level, for example dropping the item back to +4.
Related Pages
- Stats – explains attributes, secondary stats and formulas.
- Items – explains equipment, item bonuses and gear.
- Skills – explains actual abilities.
- Maps – shows map information and Gacha availability.
Summary
Enchantments are used to improve equipment.
Attribute Enchantments add STR, STA, DEX or WIL to equipment by using Tablets and Jewels.
Element Enchantments add elemental attack or elemental defense effects by using Elemental Stones and Jewels.
Attack elements increase the damage of specific Battle items or skills.
Defense elements only protect against elemental racket attacks and do not reduce damage from item-based attacks.
Jewels affect the success rate of enchantment attempts. Using cheaper Jewels early and saving rare Jewels for harder levels can help save resources.