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= Enchantment =
== Overview ==
 
Enchantments allow you to improve equipment by adding attribute bonuses or elemental effects.
 
There are two main types of enchantments:
 
* '''Attribute Enchantments''' – add one of the four main '''[[Stats#Attributes|Attributes]]''' to equipment: '''[[Stats#STR|STR]]''', '''[[Stats#STA|STA]]''', '''[[Stats#DEX|DEX]]''' or '''[[Stats#WIL|WIL]]'''.
* '''Element Enchantments''' – add elemental attack or elemental defense effects to equipment.
 
Both enchantment types use materials such as Tablets, Elemental Stones and Jewels.
 
For detailed information about stats, attributes and secondary stats, see the '''[[Stats|Stats]]''' page.
 
[[File:Enchant1.jpg|900px|center|Enchantment overview]]
 
== Enchantment Types ==
 
{| class="wikitable"
! Type
! Main material
! Purpose
! Main use
|-
| '''Attribute Enchantment'''
| Tablet
| Adds STR, STA, DEX or WIL to equipment
| General character improvement
|-
| '''Element Attack Enchantment'''
| Elemental Stone
| Increases the damage of specific Battle items or skills
| Battle Mode damage setups
|-
| '''Element Defense Enchantment'''
| Elemental Stone
| Reduces damage from elemental racket attacks
| Defense against racket-based elemental attacks
|}
 
== Enchantment Materials ==
 
Enchantments require different materials depending on the enchantment type.
 
=== Tablets ===
 
Tablets are used for Attribute Enchantments.
 
They add one of the four main attributes to equipment:
 
* '''[[Stats#STR|STR]]'''
* '''[[Stats#STA|STA]]'''
* '''[[Stats#DEX|DEX]]'''
* '''[[Stats#WIL|WIL]]'''
 
For detailed information about these attributes, see the '''[[Stats|Stats]]''' page.
 
=== Elemental Stones ===
 
Elemental Stones are used for Element Enchantments.
 
They can add elemental attack or elemental defense effects to equipment.
 
There are four elements:
 
* '''Fire'''
* '''Wind'''
* '''Earth'''
* '''Water'''
 
Elemental Stones can be obtained from Gacha in '''[[Maps#Atlantis|Atlantis]]''', '''[[Maps#Dance Time|Dance Time]]''' and '''[[Maps#Machine City|Machine City]]'''.
 
=== Jewels ===
 
Jewels are used as enchantment materials and can affect the success rate of an enchantment attempt.
 
There are six different types of Jewels. They can be obtained from Gacha, but the available Jewel depends on the map.
 
[[File:Jewels_.jpg|900px|center|Jewels used for enchantment]]
 
{| class="wikitable"
! Jewel
! Rarity
! Found in
! Notes
|-
| '''Jasper'''
| Common
| [[Maps#Arena|Arena]], [[Maps#Atlantis|Atlantis]], [[Maps#Machine City|Machine City]], [[Maps#Dance Time|Dance Time]]
| Basic Jewel for enchantments
|-
| '''Moonstone'''
| Common
| [[Maps#Arena|Arena]], [[Maps#Atlantis|Atlantis]], [[Maps#Machine City|Machine City]], [[Maps#Dance Time|Dance Time]]
| Basic Jewel for enchantments
|-
| '''Onyx'''
| Common
| [[Maps#Arena|Arena]], [[Maps#Atlantis|Atlantis]], [[Maps#Machine City|Machine City]], [[Maps#Dance Time|Dance Time]]
| Basic Jewel for enchantments
|-
| '''Spinel'''
| Rare
| [[Maps#Atlantis|Atlantis]], [[Maps#Machine City|Machine City]], [[Maps#Dance Time|Dance Time]]
| Useful for lower enchantment levels
|-
| '''Peridot'''
| Rare
| [[Maps#Atlantis|Atlantis]], [[Maps#Machine City|Machine City]], [[Maps#Dance Time|Dance Time]]
| Useful for mid-level and high-level enchantments
|-
| '''Iolite'''
| Very Rare
| [[Maps#Machine City|Machine City]], [[Maps#Arena|Arena]]
| Recommended for the hardest enchantment levels
|}
 
== Basic Enchantment Process ==
 
The basic enchantment process is similar for Attribute Enchantments and Element Enchantments.
 
# Check whether your item can be enchanted.
# Make sure you have the required enchantment material.
# Right-click the item you want to enchant.
# Select '''Enchant'''.
# Choose the enchantment type and material.
# Select the Jewel you want to use.
# Check the displayed success rate.
# Press '''Start''' to attempt the enchantment.
 
'''Note:''' Always check the success rate before starting the enchantment. Higher enchantment levels usually have a lower success rate.
 
[[File:Enchant4.png|700px|center|Right-click an item and select Enchant]]
 
== Attribute Enchantments ==
 
Attribute Enchantments are used to add attribute points to equipment.
 
They can add one of the four main attributes:
 
* '''[[Stats#STR|STR]]'''
* '''[[Stats#STA|STA]]'''
* '''[[Stats#DEX|DEX]]'''
* '''[[Stats#WIL|WIL]]'''
 
For a detailed explanation of these attributes and how they affect gameplay, see the '''[[Stats|Stats]]''' page.
 
=== Required Items ===
 
To perform an Attribute Enchantment, you need:
 
# '''Tablet'''
# '''Jewel'''
 
Basic Jewels such as '''Onyx''', '''Jasper''' and '''Moonstone''' can be used for this type of enchantment.
 
=== Checking Your Gear ===
 
Before starting an Attribute Enchantment, check the item description.
 
Look for the following information:
 
* '''Enchantment eligibility''' – shows whether the item can be enchanted.
* '''Available attribute points''' – shows how many points can be added to STR, STA, DEX or WIL.
* '''Potential limit''' – shows the maximum amount of improvement the item can receive.
 
[[File:Enchant3.jpg|900px|center|Checking equipment before enchantment]]
 
=== Starting an Attribute Enchantment ===
 
# Right-click the item you want to enchant.
# Select '''Enchant'''.
# Choose the attribute you want to improve.
# Select the Tablet.
# Select the Jewel you want to use.
# Check the success rate.
# Press '''Start'''.
 
[[File:Enchant5.jpg|900px|center|Attribute enchantment menu]]
 
== Element Enchantments ==
 
Element Enchantments are used to add elemental attack or elemental defense effects to equipment.
 
Element enchantments can be upgraded from '''+0''' to '''+9'''.
 
The higher the enchantment level, the lower the success rate becomes. Reaching '''+7 to +9''' is much harder and usually requires stronger Jewels.
 
[[File:Enchant11.jpg|900px|center|Element enchantment levels]]
 
=== Attack and Defense Elements ===


== Overview ==
Element Enchantments can be used in two different ways:
 
* '''Attack elements''' increase the damage of specific Battle items or skills.
* '''Defense elements''' reduce damage from elemental racket attacks.
 
'''Important:''' Elemental defense does not protect against item-based attacks such as Fireball, Meteor, Small Meteor, Blizzard, Souls, Magic Circle or Crab Trap. It only works against elemental racket attacks.
 
=== Elemental Attack Effects ===
 
Attack elements increase the damage of specific Battle items or skills.
 
{| class="wikitable"
! Element
! Affected Battle items / skills
! Effect
|-
| '''Fire'''
| Fireball, Meteor, Small Meteor
| Increases damage dealt by these attacks
|-
| '''Wind'''
| Souls, Magic Circle
| Increases damage dealt by these attacks
|-
| '''Earth'''
| Crab Trap
| Increases damage dealt by this attack
|-
| '''Water'''
| Blizzard
| Increases damage dealt by this attack
|}
 
=== Elemental Defense Effects ===
 
Defense elements are used against elemental racket attacks.
 
They do not reduce damage from item-based attacks.
 
{| class="wikitable"
! Defense type
! Works against
! Does not work against
|-
| '''Fire Defense'''
| Fire elemental racket attacks
| Fireball, Meteor, Small Meteor
|-
| '''Wind Defense'''
| Wind elemental racket attacks
| Souls, Magic Circle
|-
| '''Earth Defense'''
| Earth elemental racket attacks
| Crab Trap
|-
| '''Water Defense'''
| Water elemental racket attacks
| Blizzard
|}
 
=== Elemental Reactions ===
 
Elemental reactions determine whether an elemental attack or elemental defense is strong, weak or neutral against another element.
 
{| class="wikitable" style="text-align:center;"
! Element
! Type
! vs Fire
! vs Earth
! vs Water
! vs Wind
|-
! rowspan="2" | '''Fire'''
! Attack
| -
| Weak
| Weak
| Strong
|-
! Defense
| -
| Strong
| Weak
| Weak
|-
! rowspan="2" | '''Wind'''
! Attack
| Strong
| Weak
| Weak
| -
|-
! Defense
| Weak
| Strong
| Strong
| -
|-
! rowspan="2" | '''Earth'''
! Attack
| Weak
| -
| Strong
| Weak
|-
! Defense
| Strong
| -
| Strong
| Strong
|-
! rowspan="2" | '''Water'''
! Attack
| Strong
| Weak
| -
| Weak
|-
! Defense
| Strong
| Weak
| -
| Strong
|}
 
'''Attack''' describes how strong an elemental attack is when compared against another element.
 
'''Defense''' describes how well an elemental defense works against an elemental racket attack.
 
=== How to Read the Reaction Table ===
 
The reaction table helps compare your attack element with the opponent's defense element.
 
An elemental attack is not equally effective against every defense element. Some combinations are stronger, while others are weaker.
 
For example, if you use a '''Wind Attack''' or '''Fire Attack''' and the opponent has '''Earth Defense''', the result may be less effective than using a better element combination according to the reaction table.
 
This means choosing an element is not only about increasing the damage of a specific Battle item or skill. It also depends on the opponent's defense element.
 
'''Tip:''' If your damage feels low even with a high enchantment level, the opponent's defense element may be reducing the effectiveness of your attack element.
 
'''Important:''' Elemental reactions are separate from item-specific attack scaling. For example, a Fire attack enchantment increases Fireball, Meteor and Small Meteor damage, but elemental defense only works against elemental racket attacks.
 
=== Required Items ===


There are two primary methods of enchantment available to enhance your character's capabilities:<br>
To perform an Element Enchantment, you need:


1. The Table of Skills  This table helps you get the most out of your gear by boosting four main stats: Power, Stamina, Dexterity, and Wisdom. Use it to make your equipment as strong as possible. You could buy it from the shop<br>
# '''Elemental Stone'''
# '''Jewel'''
2. Elemental Stones Use Wind, Earth, Water, and Fire stones to add extra damage and defence to your items. These are especially popular for gaining an advantage in Guardian and Battle modes.


You could get the elemental stones from Gacha in Atlantis, Dance and Machine City maps.
=== Checking Your Gear ===


Before starting an Element Enchantment, check whether the item supports the selected element.


[[File:Enchant1.jpg|1300*650px|thumb|left]]<br>
Not every item can receive every type of element enchantment.
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== Jewels ==


There are six different types of Jewels you can collect. You can get them via Gacha on every map, but the specific Jewel you receive depends on where you are playing.
[[File:Enchant12.jpg|900px|center|Checking element enchantment eligibility]]


[[File:Jewels_.jpg|1300*650px|thumb|left]]
[[File:Enchant13.jpg|900px|center|Element enchantment item information]]


'''Common Jewels'''<br>
=== Starting an Element Enchantment ===


Jasper, Moonstone, and Onyx are the most common. You can find these easily on most maps, including:
# Right-click the item you want to enchant.
Arena, Atlantis, Machine City, Dance maps.  
# Select '''Enchant'''.
# Choose the Elemental Stone you want to use.
# Select the Jewel you want to use.
# Check the success rate.
# Press '''Start'''.


'''Rare Jewels'''<br>
[[File:Enchant14.jpg|900px|center|Selecting an Elemental Stone]]


Spinel and Peridot are moderately rare. You can find them on the following maps: Atlantis, Machine City, and Dance maps.
[[File:Enchant15.jpg|900px|center|Starting the element enchantment]]


'''Very Rare Jewels'''<br>
== Recommended Jewel Usage ==
Iolite is a very rare Jewel with a high success rate for enhancements. It is only found on: Machine City and Arena maps.<br>
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== How to Enchant with the Table of Skills (Power, Stamina, Dexterity, and Wisdom) ==


Using the Table of Skills is the most effective way to enhance your equipment. These enchantments have a high success rate, making them a reliable choice for upgrading your gear.<br>
Jewels affect the success rate of an enchantment attempt. Stronger Jewels give better chances, but they are also harder to obtain.


• '''Power''': Boosts your ball speed and power/damage in battle <br>
There is no single fixed rule for which Jewel must be used at each level. The best choice depends on how many Jewels you have and how many resources you are willing to risk.
• '''Stamina''': Increases survivability and recovery<br>
• '''Dexterity''': Enhances agility and responsiveness.<br>
• '''Wisdom''': Improves ball curve and ball-based pressure<br>
<br>


''' <big>Required Items</big>'''<br>
{| class="wikitable"
! Enchantment level
! Recommended approach
! Notes
|-
| '''+1 to +4'''
| Use low-level or common Jewels first
| Failed attempts do not reset the enchantment level before +5, so it is usually worth trying cheaper Jewels first.
|-
| '''+5'''
| Spinel is still a good option
| The enchantment can start failing at this stage. If the attempt fails, the item can drop back to +4.
|-
| '''+6 to +7'''
| Peridot is recommended, but cheaper Jewels can still be used if you have many of them
| Peridot gives a better chance, but players with many lower Jewels may try to save rarer materials.
|-
| '''+8 to +9'''
| Iolite is the safest option, but Peridot can still succeed
| Iolite gives the best chance for the hardest levels. However, it is still possible to reach +9 with Peridot if you are lucky.
|}


To perform an enchantment, you will need the following materials:<br>
'''Resource-saving strategy:'''
1. The Table of Skills<br>
2. Jewels: This type of enchantment has a high chance of success. You can use basic jewels such as Onyx, Jasper, and Moonstone <br>
<br>
'''<big>How to Enchantment</big>''' <br>
'''1. Checking Your Gear'''<br>
Before you begin, you need to make sure your equipment is ready for the enchantment process. Here is what to look for:<br>
• Enchantment Eligibility: Check your item’s description to confirm it can be enchanted. Not all items support every type of enchantment.<br>
• Skill Points: View your gear's stats to see how many points are available for each skill (Power, Stamina, Dexterity, and Wisdom).<br>
• Potential Limits: Each piece of gear has a maximum capacity for how much it can be improved. Make sure you have enough open "potential" or slots to apply the enchantment you want.<br>


[[File:Enchant3.jpg|1300*650px|thumb|left]]<br>
* Try to reach the early levels with cheaper Jewels first.
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* If you have many low-level Jewels, use them for as long as the risk feels acceptable.
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* Spinel can be used up to around '''+5''', because failure only starts becoming risky from this point.
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* From '''+5''' onward, failed attempts may reduce the enchantment level.
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* Peridot can still succeed even at high levels, including attempts toward '''+9'''.
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* Iolite should usually be saved for the hardest levels or for items where you do not want to risk many failed attempts.
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2. Right-click on your stuff that you would like to add enchantments > enchant <br>
'''Important:''' Up to '''+4''', failed attempts do not reset the enchantment level. Starting around '''+5''', failure can reduce the enchantment level, for example dropping the item back to '''+4'''.
[[File:Enchant4.png|1300*650px|thumb|left]]<br>
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'''3: Starting the Enchantment'''<br>
Once you are ready to proceed, follow these steps in the enchantment menu:<br>
• Open the Menu: A new window will pop up showing your available options.<br>
• Select Your Components: Choose the specific Enchantment type you want to apply and the Stone you wish to use.<br>
• Begin the Process: Double-check your selections and press Start to attempt the enchantment.<br>
Note: Keep an eye on the success rate displayed in the window before you commit!<br>
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[[File:Enchant5.jpg|1300*650px|thumb|left]]<br>
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== How to Enchant with Elemental Stones ==
== Related Pages ==
Enchanting your gear with Elemental Stones (Wind, Earth, Water, and Fire) allows you to customize your stats for high-level play.<br>
<br>
'''Enchantment Levels'''<br>
There are 9 levels of enchantment, ranging from +0 to +9.<br>
• The Difficulty Curve: As the level increases, the success rate drops. Reaching the higher levels (+7 to +9) is significantly more difficult and requires more patience (or luck!).


[[File:Enchant11.jpg|1300*650px|thumb|left]]<br>
* '''[[Stats]]''' – explains attributes, secondary stats and formulas.
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* '''[[Items]]''' – explains equipment, item bonuses and gear.
<br>
* '''[[Skills]]''' – explains actual abilities.
<br>
* '''[[Maps]]''' – shows map information and Gacha availability.
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== Summary ==


Enchantments are used to improve equipment.


'''Elemental Effects'''<br>
'''Attribute Enchantments''' add STR, STA, DEX or WIL to equipment by using Tablets and Jewels.
Choosing the right element is key for Guardian and Battle modes. Here is how each stone functions:<br>
• '''Wind Stone''': Increases the damage of your racket. This is the standard choice for players looking to maximise their offensive power.<br>
• '''Earth Stone''': Boosts your defence against Meteor damage. Use this if you find yourself struggling to survive heavy Meteor strikes.<br>
• '''Water Stone''': Increases your defence against Blizzard damage. This is essential for resisting freezing-based attacks.<br>
• '''Fire Stone''' increases damage for Willer when scoring and also could work as defence with Earth Stone's damage <br>
<br>
'''Required Items'''<br>
To perform an enchantment, you will need the following materials:<br>
1. Element Stones <br>
2. Jewels <br>


'''<big>How to Enchantment</big>''' <br>
'''Element Enchantments''' add elemental attack or elemental defense effects by using Elemental Stones and Jewels.
1. Enchantment Eligibility: Check your item’s description to confirm it can be enchanted. Not all items support every type of enchantment.<br>
[[File:Enchant12.jpg|1300*650px|thumb|left]]<br>
[[File:Enchant13.jpg|1300*650px|thumb|left]]<br>
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2. Right-click on your stuff that you would like to add enchantments > enchant <br>
[[File:Enchant4.png|1300*650px|thumb|left]]<br>
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'''3: Starting the Enchantment'''<br>
Attack elements increase the damage of specific Battle items or skills.
Once you are ready to proceed, follow these steps in the enchantment menu:<br>
• Open the Menu: A new window will pop up showing your available options.<br>
• Select Your Components: Choose the specific Enchantment type you want to apply and the Stone you wish to use.<br>
• Begin the Process: Double-check your selections and press Start to attempt the enchantment.<br>
Note: Keep an eye on the success rate displayed in the window before you commit!<br>


[[File:Enchant14.jpg|1300*650px|thumb|left]]<br>
Defense elements only protect against elemental racket attacks and do not reduce damage from item-based attacks.
[[File:Enchant15.jpg|1300*650px|thumb|left]]<br>
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== Tips for Enchantment Success ==
Jewels affect the success rate of enchantment attempts. Using cheaper Jewels early and saving rare Jewels for harder levels can help save resources.
To save resources and maximise your chances, use the right Jewels for each stage of the process:<br>
• Levels +1 to +4: It is best to use Spinel jewels. These are perfect for the early stages where success rates are still relatively high.<br>
• Levels +5 to +7: Switch to Peridots. These provide the extra boost needed to overcome the moderate difficulty of mid-tier enchanting.<br>
• Levels +7 to +9: Always use Iolite. Since the final levels are the hardest, Iolite’s high success rate is essential to completing your enchantment.<br>

Latest revision as of 13:12, 5 May 2026

Overview

Enchantments allow you to improve equipment by adding attribute bonuses or elemental effects.

There are two main types of enchantments:

  • Attribute Enchantments – add one of the four main Attributes to equipment: STR, STA, DEX or WIL.
  • Element Enchantments – add elemental attack or elemental defense effects to equipment.

Both enchantment types use materials such as Tablets, Elemental Stones and Jewels.

For detailed information about stats, attributes and secondary stats, see the Stats page.

Enchantment overview
Enchantment overview

Enchantment Types

Type Main material Purpose Main use
Attribute Enchantment Tablet Adds STR, STA, DEX or WIL to equipment General character improvement
Element Attack Enchantment Elemental Stone Increases the damage of specific Battle items or skills Battle Mode damage setups
Element Defense Enchantment Elemental Stone Reduces damage from elemental racket attacks Defense against racket-based elemental attacks

Enchantment Materials

Enchantments require different materials depending on the enchantment type.

Tablets

Tablets are used for Attribute Enchantments.

They add one of the four main attributes to equipment:

For detailed information about these attributes, see the Stats page.

Elemental Stones

Elemental Stones are used for Element Enchantments.

They can add elemental attack or elemental defense effects to equipment.

There are four elements:

  • Fire
  • Wind
  • Earth
  • Water

Elemental Stones can be obtained from Gacha in Atlantis, Dance Time and Machine City.

Jewels

Jewels are used as enchantment materials and can affect the success rate of an enchantment attempt.

There are six different types of Jewels. They can be obtained from Gacha, but the available Jewel depends on the map.

Jewels used for enchantment
Jewels used for enchantment
Jewel Rarity Found in Notes
Jasper Common Arena, Atlantis, Machine City, Dance Time Basic Jewel for enchantments
Moonstone Common Arena, Atlantis, Machine City, Dance Time Basic Jewel for enchantments
Onyx Common Arena, Atlantis, Machine City, Dance Time Basic Jewel for enchantments
Spinel Rare Atlantis, Machine City, Dance Time Useful for lower enchantment levels
Peridot Rare Atlantis, Machine City, Dance Time Useful for mid-level and high-level enchantments
Iolite Very Rare Machine City, Arena Recommended for the hardest enchantment levels

Basic Enchantment Process

The basic enchantment process is similar for Attribute Enchantments and Element Enchantments.

  1. Check whether your item can be enchanted.
  2. Make sure you have the required enchantment material.
  3. Right-click the item you want to enchant.
  4. Select Enchant.
  5. Choose the enchantment type and material.
  6. Select the Jewel you want to use.
  7. Check the displayed success rate.
  8. Press Start to attempt the enchantment.

Note: Always check the success rate before starting the enchantment. Higher enchantment levels usually have a lower success rate.

Right-click an item and select Enchant
Right-click an item and select Enchant

Attribute Enchantments

Attribute Enchantments are used to add attribute points to equipment.

They can add one of the four main attributes:

For a detailed explanation of these attributes and how they affect gameplay, see the Stats page.

Required Items

To perform an Attribute Enchantment, you need:

  1. Tablet
  2. Jewel

Basic Jewels such as Onyx, Jasper and Moonstone can be used for this type of enchantment.

Checking Your Gear

Before starting an Attribute Enchantment, check the item description.

Look for the following information:

  • Enchantment eligibility – shows whether the item can be enchanted.
  • Available attribute points – shows how many points can be added to STR, STA, DEX or WIL.
  • Potential limit – shows the maximum amount of improvement the item can receive.
Checking equipment before enchantment
Checking equipment before enchantment

Starting an Attribute Enchantment

  1. Right-click the item you want to enchant.
  2. Select Enchant.
  3. Choose the attribute you want to improve.
  4. Select the Tablet.
  5. Select the Jewel you want to use.
  6. Check the success rate.
  7. Press Start.
Attribute enchantment menu
Attribute enchantment menu

Element Enchantments

Element Enchantments are used to add elemental attack or elemental defense effects to equipment.

Element enchantments can be upgraded from +0 to +9.

The higher the enchantment level, the lower the success rate becomes. Reaching +7 to +9 is much harder and usually requires stronger Jewels.

Element enchantment levels
Element enchantment levels

Attack and Defense Elements

Element Enchantments can be used in two different ways:

  • Attack elements increase the damage of specific Battle items or skills.
  • Defense elements reduce damage from elemental racket attacks.

Important: Elemental defense does not protect against item-based attacks such as Fireball, Meteor, Small Meteor, Blizzard, Souls, Magic Circle or Crab Trap. It only works against elemental racket attacks.

Elemental Attack Effects

Attack elements increase the damage of specific Battle items or skills.

Element Affected Battle items / skills Effect
Fire Fireball, Meteor, Small Meteor Increases damage dealt by these attacks
Wind Souls, Magic Circle Increases damage dealt by these attacks
Earth Crab Trap Increases damage dealt by this attack
Water Blizzard Increases damage dealt by this attack

Elemental Defense Effects

Defense elements are used against elemental racket attacks.

They do not reduce damage from item-based attacks.

Defense type Works against Does not work against
Fire Defense Fire elemental racket attacks Fireball, Meteor, Small Meteor
Wind Defense Wind elemental racket attacks Souls, Magic Circle
Earth Defense Earth elemental racket attacks Crab Trap
Water Defense Water elemental racket attacks Blizzard

Elemental Reactions

Elemental reactions determine whether an elemental attack or elemental defense is strong, weak or neutral against another element.

Element Type vs Fire vs Earth vs Water vs Wind
Fire Attack - Weak Weak Strong
Defense - Strong Weak Weak
Wind Attack Strong Weak Weak -
Defense Weak Strong Strong -
Earth Attack Weak - Strong Weak
Defense Strong - Strong Strong
Water Attack Strong Weak - Weak
Defense Strong Weak - Strong

Attack describes how strong an elemental attack is when compared against another element.

Defense describes how well an elemental defense works against an elemental racket attack.

How to Read the Reaction Table

The reaction table helps compare your attack element with the opponent's defense element.

An elemental attack is not equally effective against every defense element. Some combinations are stronger, while others are weaker.

For example, if you use a Wind Attack or Fire Attack and the opponent has Earth Defense, the result may be less effective than using a better element combination according to the reaction table.

This means choosing an element is not only about increasing the damage of a specific Battle item or skill. It also depends on the opponent's defense element.

Tip: If your damage feels low even with a high enchantment level, the opponent's defense element may be reducing the effectiveness of your attack element.

Important: Elemental reactions are separate from item-specific attack scaling. For example, a Fire attack enchantment increases Fireball, Meteor and Small Meteor damage, but elemental defense only works against elemental racket attacks.

Required Items

To perform an Element Enchantment, you need:

  1. Elemental Stone
  2. Jewel

Checking Your Gear

Before starting an Element Enchantment, check whether the item supports the selected element.

Not every item can receive every type of element enchantment.

Checking element enchantment eligibility
Checking element enchantment eligibility
Element enchantment item information
Element enchantment item information

Starting an Element Enchantment

  1. Right-click the item you want to enchant.
  2. Select Enchant.
  3. Choose the Elemental Stone you want to use.
  4. Select the Jewel you want to use.
  5. Check the success rate.
  6. Press Start.
Selecting an Elemental Stone
Selecting an Elemental Stone
Starting the element enchantment
Starting the element enchantment

Recommended Jewel Usage

Jewels affect the success rate of an enchantment attempt. Stronger Jewels give better chances, but they are also harder to obtain.

There is no single fixed rule for which Jewel must be used at each level. The best choice depends on how many Jewels you have and how many resources you are willing to risk.

Enchantment level Recommended approach Notes
+1 to +4 Use low-level or common Jewels first Failed attempts do not reset the enchantment level before +5, so it is usually worth trying cheaper Jewels first.
+5 Spinel is still a good option The enchantment can start failing at this stage. If the attempt fails, the item can drop back to +4.
+6 to +7 Peridot is recommended, but cheaper Jewels can still be used if you have many of them Peridot gives a better chance, but players with many lower Jewels may try to save rarer materials.
+8 to +9 Iolite is the safest option, but Peridot can still succeed Iolite gives the best chance for the hardest levels. However, it is still possible to reach +9 with Peridot if you are lucky.

Resource-saving strategy:

  • Try to reach the early levels with cheaper Jewels first.
  • If you have many low-level Jewels, use them for as long as the risk feels acceptable.
  • Spinel can be used up to around +5, because failure only starts becoming risky from this point.
  • From +5 onward, failed attempts may reduce the enchantment level.
  • Peridot can still succeed even at high levels, including attempts toward +9.
  • Iolite should usually be saved for the hardest levels or for items where you do not want to risk many failed attempts.

Important: Up to +4, failed attempts do not reset the enchantment level. Starting around +5, failure can reduce the enchantment level, for example dropping the item back to +4.

Related Pages

  • Stats – explains attributes, secondary stats and formulas.
  • Items – explains equipment, item bonuses and gear.
  • Skills – explains actual abilities.
  • Maps – shows map information and Gacha availability.

Summary

Enchantments are used to improve equipment.

Attribute Enchantments add STR, STA, DEX or WIL to equipment by using Tablets and Jewels.

Element Enchantments add elemental attack or elemental defense effects by using Elemental Stones and Jewels.

Attack elements increase the damage of specific Battle items or skills.

Defense elements only protect against elemental racket attacks and do not reduce damage from item-based attacks.

Jewels affect the success rate of enchantment attempts. Using cheaper Jewels early and saving rare Jewels for harder levels can help save resources.